mildbyte's notes tagged 'programming'

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project Morrowind, part 6
@mildbyte 1 year, 8 months ago | programming | games | morrowind | python |
I told you I'd be back in a year's time. With Aryon safe back in his tower and with all inhabitants of the island maximising the efficiency of their travel, it was time to approach a new challenge and create ...
Perils of running your own server
@mildbyte 1 year, 8 months ago | programming |
A couple of days of this site being up and I've already made some friends. I used a simple lighttpd log analyzer called Visitors (that apparently was written by antirez of Redis fame!) to see who was actually looking at ...
project Morrowind, part 5
@mildbyte 2 years, 7 months ago | programming | games | morrowind | python |
Look what I found in my drafts folder. Welcome back to project Morrowind. The nice visualization of where Aryon could be was very close now. I went with the stupidest approach: go through all pixels on the map, convert each ...
project Morrowind, part 4
@mildbyte 2 years, 10 months ago | programming | games | morrowind | python |
Welcome back to project Morrowind, in which we use technology to oppress people for our own political gains. A couple of hungover Telvanni wizards came by to my house this Saturday morning. They went to Master Aryon's tower the night ...
project Morrowind, part 3
@mildbyte 2 years, 11 months ago | programming | games | morrowind | python |
Today on project Morrowind, we take decades of research into rendering 3D scene descriptions to beautiful photorealistic worlds and throw it away. I finally give up on any nontrivial formatting in WordPress and hope it can't mangle text in pictures. ...
project Morrowind, part 2
@mildbyte 3 years ago | programming | games | morrowind | python |
Today on project Morrowind, we will start turning some horrible binaries into beautiful data structures in the memory space of a Python interpreter. They are still technically binary, but let's not dwell on it too much. Otherwise we will realise ...
project Morrowind, part 1
@mildbyte 3 years ago | programming | games | morrowind | python |
You should play Morrowind. (warning: lots of skippable praise for Morrowind here, scroll down for the meat of the post) At the beginning of Morrowind, you're a chump who just got off a prison ship with 87 gold pieces (one ...
mr mildbyte, I presume?
@mildbyte 3 years ago | admin | trayce | programming |
So I decided to dust down this old blog for once. I realise I haven't posted anything in the last 3.5 years, but that just means I have a lot to write about, right? Here's a quick recap of what ...
'grasping the Pi, part 4: traceberry Pi'
@mildbyte 6 years, 6 months ago | programming | raspberry pi |
I wanted to take a break from compiling kernel modules and making hardware work and so decided to compile tRayce, a raytracer that I wrote recently, on the Pi and see how slower it exactly was. The first problem arose ...
'grasping the Pi, part 3: wireless notworking'
@mildbyte 6 years, 6 months ago | programming | raspberry pi |
Linux is very famous for having problems with certain hardware, including NVIDIA Hybrid SLI (and its successor, the infamous NVIDIA Optimus) -enabled GPUs and various wireless chips. The situation has been improving recently -- there are a lot of open- ...
'grasping the Pi, part 2: an SD card full of awesome'
@mildbyte 6 years, 6 months ago | programming | raspberry pi |
I don't really know much about minimalistic window managers: I use GNOME 3 (which is a story of its own), but have tinkered with xmonad (a window manager written in Haskell), so I decided to install in onto the Pi ...
'grasping the pi, part 1: setting up'
@mildbyte 6 years, 6 months ago | programming | raspberry pi |
So to probably help their Computer Science students get some programming practice before the start of term, University of Cambridge provided each one of them with a Raspberry Pi computer. I guess there is no need to introduce the Pi ...
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